Hi, I'm Andrew.
I specialize in design, product, and experience innovation.
I create systems and environments driven by strategy, interactive technologies, and an interdisciplinary understanding of human behavior and societal dynamics.
Key Projects
Design Framework: Games · Expounded in a dissertation, a new game design framework that expands the designer-artifact-user relationship.
Mediathread · Co-led an UI/UX update and new features to an online media annotation tool.
Thingspace · Renovation and implementation of digital fabrication technologies in a 3D art and design studio.
Artesque · A loose prototype of a game that stimulates users to contextualize art viewing in non-ordinary and intentional ways.