Andrew B Corpuz, EdD
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Learn more about me.

I am an interdisciplinary designer, thinker, and strategist who is inspired to make tech and experiences using processes that sustainably and systematically improve well-being, productivity, and more. As a curiosity-driven person, I aim to learn, express, and enthrall.


My parents immigrated to California from the Philippines in search of a better life. As a young kid, I loved looking at maps, biology books, and atlases, playing piano, creating stories in nature, and exploring interactive media such as early edtech. My passion for combining tech, creativity, knowledge, and how other people think and experience started developing early, and I would further grow those interests through many professional and life experiences. Accordingly, I eventually earned a doctorate in art and art education at Columbia University, highlighting artistry and expression in game design and digital media.


I am a firm believer in cosmopolitanism and the greater social need for critical thinking and openness. I also aim to balance intellectual challenge and complexity with bliss and wholeness. I enjoy the sense of adventure, discovery, and insight that comes from creating digital and imaginary worlds, analyzing real-world systems, managing innovation, and highlighting other ways of living.

Peruse some skills.

Program, Product, & Innovation Management

Content Management
Agile Methodology
Project Management Tools

JIRA, Asana, ClickUp, BaseCamp, Trello
Stakeholder and Interdisciplinary Collaboration

Thought Leadership

Art
Design+Tech
Social Systems
Strategy

Multimedia

Graphic Design Principles
Video/Audio Editing
Music Theory & Composition
Data Visualization
Multimedia Tools

Adobe, etc.
3D, VR Development Familiarity

Game, Interactive, and Experience Design

Design Psychology
UX

Figma, case studies, whiteboarding, wireframing, research, etc.
Game Design

mechanics, dynamies, player experience, gamificiation, serious games, aesthetics
Game Development Platforms

familiarity with Unity, Unreal, Godot, Construct
Programming

familiarity with JS, Processing, C#, C++, Python, PHP
Markup

familiarity with HTML/CSS, XML, MD, wiki, etc.

Instructional Design and Educational Empowerment

Educational Psychology
Learning Models

ADDIE, Bloom’s Taxonomy, theories (cognitivism, constructivism, connectivism), etc.
Instructional Technologies

Camtasia, Captivate, Storyline, Zoom Administration, Panopto, LMS (Canvas, Coursera), PollEverywhere
Curriculum & Training Development
Workshops & Facilitation

System Analysis and Design

Simulation Design
Scenario Modeling & Planning
Visual & Concept Maps
Knowledge Management & Epistemology

Taxonomy, Information Architecture, Databases (Wikis, Drupal)

Big-Picture Thinking

Brainstorming & Idea Management
Collaboration & Creative Leadership
Futures Thinking & Strategic Foresight
Interdisciplinary & Abstract Synthesis

Other

Research

qualitative and quantitative analysis, survey design, interview, theory development
Presentation Design
Writing & Communication
Editing & Proofreading
AI Model Manipulation
Cosmopolitanism
Forum & Online Community Management

Understand leading motivations.

A lens towards the individual, organizational, and global

I see individuals, organizations, and broader societal, economic, or professional disciplinary impacts as deeply interconnected and parallel. Individuals create, influence, and maintain organizations, which, in turn, shape society and professional fields. Through this cycle, individuals and organizations evolve. I explored such notions in my dissertation: I studied how individual game designers are influenced by predominant knowledge and practices, and I proposed how game design education can better support self-fulfillment in future professionals. With recognition of how these layers are interlaced, I am drawn to using analysis, strategy, and insights to improve outcomes at all levels. I further advance this holistic integration through cultural awareness and a sense of social and aesthetic harmony.

Scouting for the bold, alternative, innovative

Organizations thrive when they push boundaries with creativity and bold experimentation while also appreciating tradition, foundational work, and slow momentum. Through analysis and evaluation, I help leaders uncover hidden opportunities for innovation by building on what already has been achieved. Using my interdisciplinary background, I often spot overlooked connections and encourage everyone to catalyze or temper new ideas with a combination of rigor, intuition, and collaboration. Two such examples include managing innovation grants at Columbia University of various disciplines and revitalizing an art studio into a digital fabrication lab by reimagining its potential and leading with vision.

Guiding as a shepherd

To create meaning and impact, I aspire to listen deeply — not only to people but also to trends, challenges, and possibilities. I nurture a sense of shared ownership and meaning in projects, products, and also broader entities like organizations and disciplinary fields. Simultaneously, I use creativity and steadfast devotion to shape and guard vision towards milestones, accomplishments, and future sustainability. I enjoy finding common ground among stakeholders and employees, hoping to establish ethical leadership and openness to growth, fallibility, and disagreement while realizing goals with determination and well-being. For example, as a product owner for Mediathread, I navigated competing interests to successfully lead two modernization cycles, aligning divergent perspectives across teams.

Grasp the gist.

Professional Experience

  • Learning Designer & Product Owner
  • Digital Fabrication Studio Manager
  • Various experiences in digital media and edtech/education

Education

  • Ed.D. Art and Art Education
  • M.A. Instructional Technology
  • B.A. Interactive Entertainment

Find other details.

This site was made with HTML/JS + Astro + Tailwind CSS + HeadlessUI + a few React components.